Number Fluency Domino Games
Want to improve number fluency? These no-prep domino games provide a hands-on and engaging way for your students to strengthen their addition, subtraction, multiplication, division, fraction, and decimal computation skills.
Designed to be laminated or used with write and wipe sleeves so you can set up in minutes and use again and again!
Outcome Codes:
Why Choose The Number Fluency Domino Games?
- All 30 games require nothing more than dominos and pencils or markers to play.
- All concepts (addition, subtraction, multiplication, etc.) include multiple levels of difficulty for quick and easy differentiation.
- Set up an engaging, hands-on maths lesson in seconds!
- Activities can be played again and again!
What's Included?
- 30 A5-Sized Task Cards with Engaging Domino Games
- 6 x Addition Games
- 6 x Subtraction Games
- 2 x Addition & Subtraction Games
- 4 x Multiplication Games
- 2 x Division Games
- 2 x Multiplication & Division Games
- 6 x Decimals Games
- 5 x Fractions Games
Teachers Who Bought The Number Fluency Domino Games, Also Loved...
Free Resources from The Sydney Teacher
Get free ideas and inspiration to use in your classroom today

Maths Warm Up: Stand Up Sit Down
Stand Up, Sit Down is one of those quick, no-prep maths games I always come back to in my classroom. It gets students out of their seats, thinking fast, and making decisions as they decide whether to stand or sit based on maths statements I give them. It is simple, energetic, and a great way to build critical thinking and engagement from the very start of the lesson.

Maths Warm Up: Last Person Standing
Last Person Standing is one of those quick, no-prep maths games I like to pull out when I want my class instantly focused and thinking. It’s a fast-paced place value challenge where students make number decisions, stay alert, and try to be the last one still in the game.

Maths Warm-Up: The Hot Seat
The Hot Seat is one of my favourite quick maths classroom games. One student sits in the “hot seat” and asks questions to figure out a hidden number or answer, while the class responds only with yes, no, or maybe, which gives clues to help solve the problem under time pressure. It’s simple, engaging, and builds reasoning fast.









